I have 2 objects (sprite) "star" and "star1" that belongs to the family "stars".
The family "stars" has a Sine behavior.
The issue is that when I create a new "star" and "star1" object, and wants to apply the sine behavior to the family "stars", the behavior is not activated.
The first sine activation is working, but as soon as I delete all stars objects, create a new star/star1 objects, and try to activate the behavior again, nothing happen.
Thanks for your help