Maybe class isn't the right word, but I want to make a group that if I set something based off the group name it will effect everyone in the group.
So instead of
Player encounters Slime
Attack
Player encounters Dragon
I can make a list of:
Enemy
Slime
Dragon
Player enounters Enemy
You are looking for families:
construct.net/en/make-games/manuals/construct-3/project-primitives/objects/families
That explains why I couldn't find it, I am currently a free user.
^.^ Later I will take advantage of this feature, thanks for the help.
Develop games in your browser. Powerful, performant & highly capable.
You can put all enemies into one Enemy sprite as separate animations. However, if you have multiple animations per enemy ("Walk", "Attack" etc.), you'll need to develop a system to manage them.
Dop2000,
Yes! That is an awesome work around, thank you very much!