I am using DT but still my timer slows down when the FPS does (my app grinds to around 15 fps on low end mobiles).
Even when this slowdown happens I want a countdown time to be displayed correctly, but it just slows down along with the rest of the app.
I am using:
+ System: Every tick
-> System: Set main_timer_in_seconds_current_value to main_timer_in_seconds_current_value-1×dt