i had a trigger button to start the video files. But i am glad it worked with your device - but could you tell me whats the difference between your file and mine?
ive made a project (link below) with a construct2 and a construct3 file for testing. If you could tell me whats the fail in my files it would be awesome, because i cannot detect the problem.
please note: the playback only doesnt work on ios11 devices if iam building with construct2. If iam building with construct3, the video file doesnt play on any IOS device. At first i thought its because apple did some changes in their api for video playback, based on html5 canvas.
The project is released and worked, until ios update11 was dropped out. On those devices the video doesnt gets loaded. I can send you the link for this app, if you want to see it.
So thats the reason iam confused. I like to work with your engine and i want to develop games in future with it too (thats the reason i bought the licence for c3) - but i have to know why some features doesnt work and if its kind of "fixable" and more important how.
I would be very very glad, if you could help me out with this problem iam fighting on a few weeks... but its difficult because i dont know what to do and how to fix the video issue by my own.
https://www.dropbox.com/s/4215c1d0jmqp8 ... t.zip?dl=0
Thank you very much!