How do I color lighting?

0 favourites
  • 3 posts
From the Asset Store
Color all tiles with the same color in 22 moves or less!
  • I'm using a transparent layer with forced texture and a sprite with destination out to make a simulated flashlight. My problem is that you can't change the color of the light.

    Is there anyway to do better lighting systems, one that can have different colored lights?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Check out this template:

    https://editor.construct.net/#open=shadows-blending-multiple

  • There are 2 types of blending, alpha and color. The default blend modes in construct, like destination out, do alpha blending (except additive, which confusingly is a color blend).

    Your issue is that alpha blends will never affect color, they are more like boolean operations on the alpha channel. What you need is color blending which are all found under the "Effects", like multiply and screen. As stated earlier though if you want additive blending then that is in the same list as the alpha blends.

Jump to:
Active Users
There are 1 visitors browsing this topic (0 users and 1 guests)