Hi everyone! A long time user of C2 and C3 but the first time posting here :)
I'm building a classic tile swap puzzle game using images from a website.
My appbundle is around 4.5mb and I love it!
But when the player plays each image (thumbnail and image level) ends up adding "plenty" of weight to my 4.5mb app.
The idea behind the game is to have thousands of levels so this might become a problem for the engaged player.
Is there a way to clear the cache every now and then from the code? Or maybe disabling the cache at all.
Thanks in advance!
You can try it out joining my google play's internal track.