I need my object to check to see if it is overlapping the same type of object.
My family name is "Buildings" and I need to check if the building I am placing is overlapping another "Building".
Here is a snip of my code:
Since in event 139 you pick one instance of Buildings (last created), you can't check if it's overlapping other Buildings in sub-events. Because the picked scope of "Buildings" has only one instance.
You need to check if Buildings family is overlapping Building sprite.
If you have multiple building sprites in the family, then create another family BuildingsClone. And check if Buildings is overlapping BuildingsClone.
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Seems to work. Thank you!