How do I change resolutions and language in real time?

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Adjusting the game screen for different resolutions (Letterbox scale)
  • How do I make that the system changes the resolutions of assets scaling them all automatically?

    And is it possible in "real-time"? And for real-time, I mean, already at the moment of the click the change is perceptible.

    I deduce that this way there may be problems related to the instant loading of all assets, that's why I ask if it's possible to do it in real-time. But I could be wrong and actually doing that way could also be the rule. I don't know.

    Same for the language, how do I make you can change language inside the game? If you click on the "Italian flag", the language switches from English to Italian as soon as you click on the button.

    For the assets, I suppose there is some sort of automation that allows you to automatically scale the starting resolutions of the assets without you need to re-draw them all... but for the translation of the game, it will be necessary to rewrite all the texts of the game, I guess, right?

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