This is a newbie question: I can't figure out how to update global variables on an event sheet before I include another one.
Say I have a layout that should update some globals I set earlier (level number increase, number of enemies increase, etc.) before going on to the displaying and the mechanics of the game. Like this:
In that layout's event sheet I set System > On start of layout > Set variable to x, above the rest of the included event sheets (for displaying and the mechanics of the game), but the events in those included event sheets still use the default global variable values.
Are includes not synchronous? I'm sure there's a simple answer for this but I can't seem to find it. Thanks :)