Hi, I would like to know how to change the color of a main object when it's in collision with another object.
Here's the goal: the player controls a sphere of white paint and they have to touch one of the primary color powerup to change the color of the main character. It's like mixing two colors of paint.
For example, the player directs the main object onto a yellow powerup. The protagonist is now yellow and, when directed to a cyan powerup, the former becomes green!
Anyway, I've tried to make multiple sprites for each colors of the color wheel (primary, secondary and tertiary colors), destroy the previous transformation (ex.: destroy the yellow sprite) and spawn the new color mix (ex.: green). It's quite tedious and problematic.
I learned that there's a way to change the color of the main object in the properties > effects > tint, but all of the colors are piling on top of each other just to create a black sphere.