So I made an app that benefits most truckers who drive for a certain company and had the app working in c2 using cocoon.io.
With how poor support has been at cocoon.io as of late, i would like to start working with c3's ability to compile apps.
My problem: I need an ability to save a snapshot of the canvas or certain sprite to the storage of an android device. With cocoon, i used a plugin by cranberrygames but since those plugins haven't been converted over and would prefer not to use cocoon, anyone know a way of getting a snapshot to save to android?
my tests include using browser to invoke download on snapshot taken. I can set the snapshot to a sprite in the app, so i know the snapshot is working, just not downloading to device. Any thoughts? a few hundred truckers are patiently waiting on me to get this working again. Thanks!