I think i have countered a bug. Whenever i use bullet effect, the 'object' with the bullet effect will always 'climb' over obstacles IF the object with the bullet effect is mirrored.
The Angle of Motion is 0, and the bullet speed is 450. Small obstacles (about half the size of the bullet object)
This only occurs when the object with the bullet effect IS mirrored. If it is not mirrored, then this will not occur, EVEN if the angle of motion is 0.
Any idea how to fix this?