Hello. My name is Cosmin and I am relative new on this forum.
I am making a physics game and I have a little problem.
In one of a scenery, one objects(let's call it A) need to stay on top of a sine platform( not platform behavior, just platform and let's call it B)
The B object will move from left to right and reverse. The A object stay on B object. Since it is a physics game, both object has physic behaviors.
The problem is that: The objects are not bonded perfectly together, there are some little movement between them. The A object slide backwards in relation with the B object, when B object is moving.
Can anyone give me some ideas how to fix this?
Thank you very much