I'm about to create a character menu in my game. You can find and wear weapons and equipment. Now slowly the following problem arises: Everything you equip ingame on the character to be seen. But if I only have one image as a player, I have to add a thousand or more combinations as images (animations ...)
There are 3 armors and 3 weapons. Each armor can be combined with any weapon. 3 x 3 = 9. So I would have to draw 9 combinations with only so few items. 20 armor and 20 weapons = 400 images.
Is there a function where I can bind an object (own picture / sprite) to the player. When he moves, the weapon does the same thing at the same time.
Then I would always only need to adjust the image of the weapon / armor etc.
Or do you have other solutions? :)