Is there a better way to save levels?
I've been testing my game in the browser while I build it (preview project). I've been using Local Storage to save levels, but yesterday I had to clear the cache in my browser and today I'm back to level 1.
This is not ideal. I now need to play all 22 levels again to check any new levels.
Also, when this game actually becomes an app, will the levels revert back to 1 when the player updates?
But how do I save the levels so they're not cleared with the cache?