Hi all,
I’m building a linear kids logic puzzle game in Construct 3.
Each puzzle is currently its own layout (e.g. Z1-P1, Z1-P2, Z1-P3 etc). There are about 30 puzzles per game, and I’ll be building many games using the same structure.
I’m looking for a robust, low-maintenance way to handle navigation so a Next button moves to the next puzzle, without duplicating navigation events per layout or constantly editing event sheets as puzzles increase.
What’s the best scalable pattern for this in Construct 3?
Thanks in advance.