My game contains hundreds of text objects which display information about ship stats. For example:
Weapon 1: name
Ammo: name + rounds
Weapon 2: name
So, for each text object I have created I have used a separate text object. When I first used constructed I tried creating a new text object by copying and pasting one I had already made so I didnt have to go through the menu and re-edit and so on. I then realised that construct does not create a new text object when you copy and paste, but a new 'instance' of the object.
My question is..am I understanding the software incorrectly by creating hundreds of individual text objects all with individual names? Could I save myself time by grouping the weapon 1 stats above into a single object and copying and pasting it to make 8 separate instances...representing all 8 weapon slots on my ship?
I saw someone in a youtube video quickly creating duplicates of text objects/buttons and it got me really confused, as I thought construct doesnt allow you to rename object instances.
Which makes me feel like I dont understand what an instance is in the first place...?
Hope I'm making sense.