I'm brand new to game design and Construct-3, trying my best to teach myself how to use the software.
Recently I'm trying to recreate a very basic relationship simulator between entities, and was hoping to find someone who could help me wrap my head around it.
Say there are 8 players/entities (A, B, C, D, E, F, G, H). Basically, I need to have individual relationship scores (numerical values 0-9) for each relationship (for example: AB=2, AC=9, AD=4, and so on...)
Then I need to be able to call which ever score I need based on its numerical order. For example, "show me the player that Player A has the lowest relationship score with"
Currently, I have set global variables for each relationship score and filled an array. I can sort the array by relationship score, but I'm not sure where to go from there.
Any help would be appreciated, thank you!