Probably a really easy one this but I've yet to implement anything with basic movement...
On the title screen I have a character that starts off screen (at -50, 55) and walks on screen (to 15, 55).
What events or behaviours etc do I need to implement this?
Thanks all :)
Depends on what you want this movement to look like.
If you just need constant speed, you can do this without any behaviors:
On every tick Character X<15 : Character move N*dt pixels
You can use lerp (very fast start, slows down as it gets closer to position):
Character set X to lerp(self.x, 15, dt)
Or try the new Tween behavior in C3 runtime, with it you can make different cool effects - acceleration, deceleration, bounce, etc.
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You can use lerp in a different way as well to do the motion at a constant speed.
You can do it with a t variable.
Every tick — set t to min(1, t+dt/duation) — set x to lerp(startx, endx, t) — set y to lerp(starty, endy, t)
It will move from a start position to an end position in “duration” seconds.
Basically that’s what the easing behaviors do.