Hi all, I'm new to multiplayer game development and I'm creating my first multiplayer game. I'm using Photon Realtime SDK with Construct 3. Everything works fine, but I have a lot of lags on players moving.
I'm using 8 Direction behavior in my game and just send event with player's x,y coordinates on "Is moving" event. I don't use any data structure as arrays, just text with x and y coordinates. I thought it's the easiest solution for networking games.
I didn't find any documentation or solution for Construct with Photon games.
I will be grateful for any help, any article, example or anything else.