I've set up this:
Object 1 on collision with Object 2
- Object 2 is animation "PianoNote1" playing -> Audio play "PianoNote1.ogg" not looping at volume 0 db
PianoNote1 being an ogg audio file that I have imported and had no issues with (green checkmark).
Whenever I open the game in ANY browser or NW.js I have a bug where my sounds are playing correctly for a while and then start cutting off during the sound or not playing sounds at all. Why is that?