I'm trying to make music fade in at random parts of a track.
I have in Start of Layout Event:
Audio Play "tag" at volume -100 looping
Audio Seek To random(Audio.Duration("tag"))
Audio Fade to 0 over 3 seconds, then keep playing
but the music always starts at the beginning, it won't seek. What am I doing wrong?
EDIT: I put the Seek in a Keyboard Press 1 Event and it worked, so I put in Trigger Once Event and it did NOT work.
Is this a thing where it requires a user action? if so, how do I get around it? You should be able to automatically start a music loop at random points...right?