Hi, I have a global variable that stores the currently playing audio tag's remaining time via Audio.Duration("tag")-Audio.PlaybackTime("tag").
I use this variable with "wait" to play the next audio upon a certain action, so that the desired audio plays after the current audio is complete.
When the audio file is in Sounds folder, this does not work as expected and the value goes in negative.
But if audio is in Music folder, everything works as expected.
It worked correctly in previous versions.
Please check: filebin.net/e5nj4uvu15gqgenz