Has anyone experienced initial stutters?

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  • Thanks to the advice I’ve received on here, I’ve almost eliminated stutters from my game. The last issue I have is when I test on mobile. The game runs at 60 fps on a low end Android; for the first minute or so, it drops a single frame or two every several seconds, causing a very noticeable, but brief, stutter in my bullet objects. After that first minute of playtime, however, it completely clears up.

    I preload all of my objects. I don’t create or delete anything once the game starts in order to avoid garbage collection. And I make extensive use of groups to disable any bunches of non-relevant code. Does anyone know why the game might stutter occasionally at first, then completely smooth out? I’d love to be able to solve this if I could.

    Thanks in advance.

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