> Just letting you know that you are never stopping the animation, so it animates when not moving.
Great point! There is no "is not moving" with tile movement, just "is moving"
So how do I make it animate when it is moving, and stop when it is not moving?
If you need to check when is not Moving you can Do:
"is moving" <<<<<< Then right-click on that Event and chose "Invert" is the one with the Red X
This will give you the Negative = "Is Not Moving"
The invert thing you can use it with any Event to make the Negative