I'm starting to think I may not understand how to use a boolean. Typically I use a global variable, I set them to 0 or 1 and everything works just ducky. This time I decided to use booleans true/false and everything seems to be hit or miss.
On start of layout 'hasWon' and 'hasLost' are set to false and the sprites 'win' and 'loss' are set to invisible.
When the player wins 'hasWon' is set to True, but the 'win' sprite doesn't become visible, same if the player loses.
Am I misunderstanding the point of booleans? Or are my events wrong?
Any help is appreciated.