Advanced 2D animation in Construct 3?

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  • Hi everybody,

    I'm relatively new to Construct and I'm wondering if there's a way to go beyond spritesheet animations. I really love the visual scripting side of Construct, but I miss basic tools for key-framed animations. Does anyone know how to achieve this? Are there third party plugins for example (spriter, spine, creature)? I can't find a solid answer online.

    Thanks a lot!

  • Spine and Spriter have both their plugin and works fine with Construct 2... I think the only thing we can do is to wait for a Construct 3 plugin - a plugin that allow you to use the animations created with Spriter in Construct 3 has been released from Brashmonkey, but is still not definitive and you have to read a little tutorial to implement it in your game:

    i've read that Brashmonkey are at work with Spriter 2....


  • Thanks Pinellos! This helps.

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  • thanks, i think Ashley have released an SDK to allow the programmers of the various programs (Spriter, Spine etc...) to write themselves the plugins for their application, but the documentation is still in work... As said, i think the only thing we can do is to wait for plugins releases and maybe ASK FOR this in the various forums of the various software... i'm using DragonBones, that can export in spine format, but i will ask in the dragonball forums a native-plugin for Construct 3 when the SDK documentation will be avaiable!


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