I know how make Following screens in normal platform game using parallax layer to 0x0 but in rotating platformer scirra example HUD icons are rotating too
You can rotate one or several layers, not the entire layout.
You can even do parallax for layer rotations.
Interesting concept for a feature request perhaps.
You can even do parallax for layer rotations. Interesting concept for a feature request perhaps.
How?
i add one layer more, set parallax 0x0 and put icon on this layer, also i try with anchor behavior, and still rotating
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You would have to do it manually since it doesn't exist as a feature using a variable as the offset multiplier.
i have no idea how do this
The parallax would be made using a value between 0-0.9 multiplied by the main layer angle, and then added to the parallax sub-layers angle.
Or subtracted... depending on the angle. It's a bit complicated, hence the thought about a feature request.