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Explain how the game works then I can help with events
pick closest "enemy family"
set angle to (self.x, self.y, enemyfamily.x, enemyfamily.y)
yes, it's working...but i want to turn the player according to the direction of gun and place crosshair on enemies..
When you use the events above it is already picking the enemy to place the crosshair so that should work automatically with an action. Turning the player is setting the character to mirrored or not mirrored depending on left or right button press.