in Construct 2 there was this plugin r0j0hound made, was able to create and setup aI by levels etc and difficulty, not sure if is ported pretty sure might be... but i put together something in C3 by events only, hope it helps.
the process is similar you give waypoints to a object and make it move by waypoints.
ai car example (extras inside there for making a racing car being dependent on modular powerups like engine, turbo, aerodynamics, grip, weight, acceleration.) to understand what i did in there, it might require some time to go trough each and understand how they work, but il send you a simpler example, to make ai just spin no extra stuff.
AI CAR easy example Bare Bone mechanics of AI CAR