For a new game-idea I try to use Construct-3 to create fake 3D like top-down game with 3D objects. My game wont have much objects on screen at the same time, so I can afford to create lots of stacked sprites.
I am using sprite-stacking plus the z-elevation to create the desired effect.
My question is: is this the right way to do it ?
What are the alternatives ? Is there an easier way ?
The example has a building, a buildin with a balcony, a pine-tree (solid 3d object) and a red-framewire-ball (complex 3d object). The buildings are immovable. The red en green objects have ball-physics.
dropbox link to construct3 project : dropbox.com/l/scl/AADoRUZ4h1Hwf-AhYJQ3FRRcPzeC7LRky6s