Hello everyone!
I'm having trouble using the 3D camera in a 3D game with an isometric view.
Parts of the scenery disappear from the screen depending on the character's position.
The bug :
It can be at the top, bottom, or side. Is this due to my 3D camera settings, or to how I'm building the scenery?
Thanks for your help.
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Looks like the 3d objects are being clipped.
With the layout selected, look under advanced in the properties panel and try changing the near distance and far distance.
back up you work before making changes.
I've already changed the far distance setting to 10000 and the near distance is at its minimum (1). Perhaps I need to move the camera further away? But I'm doubtful because the clipping also occurs on the walls in the background relative to the camera...
This screenshot shows clipping of the entire wall on the top right side.