I am using Construct 3 to build my thesis project. Upon collision by my player, my enemy sprite does not destroy. I recently added a new sprite object to replace the art I had from before. The old sprite art works and the collisions act accordingly. But with the new sprite art, the collisions don't work. Any thoughts?
Check if the collision box is where it should be, also found in the image editor.
I double checked the collision box and it's in the right place. Still unsure why it's acting up.
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are you using families? did the new sprite object get added to the family? if the names are similar, are you sure you are trying to destroy the correct object? if there are multiple frames or animations, are the collision boxes correct on all frames? have you tried outputting messages to the console log to make sure the collision is actually happening...