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I'm up to 3gb memory usage in the NWjs version of C3 and when I try to save my project, it just crashes after freezing for a bit. My game is an NES style game, so I don't get why my project takes 3gb of memory.
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What do you mean by NWjs version of C3? Do you mean the Windows Store version of C3? Or do you mean your exported project to NWjs is using that memory?