+ System: CraftingMenu = 1
-> System: Wait 0.01 seconds
-> Ammo1ICON: Set position to CraftMenu1 (image point 1)
-> Ammo2ICON: Set position to CraftMenu1 (image point 2)
-> Bomb_ICON: Set position to CraftMenu1 (image point 3)
-> Bot1_Icon: Set position to CraftMenu1 (image point 7)
-> Repair_Icon: Set position to CraftMenu1 (image point 9)
-> Ammo1ICON: Pin Pin to CraftMenu1 (X: True, Y: True, angle: False, width: No, height: No, Z: False)
-> Ammo1ICON: Set Pin destroy with pinned object True
-> Ammo2ICON: Pin Pin to CraftMenu1 (X: True, Y: True, angle: False, width: No, height: No, Z: False)
-> Ammo2ICON: Set Pin destroy with pinned object True
-> Bomb_ICON: Pin Pin to CraftMenu1 (X: True, Y: True, angle: False, width: No, height: No, Z: False)
-> Bomb_ICON: Set Pin destroy with pinned object True
-> Bot1_Icon: Pin Pin to CraftMenu1 (X: True, Y: True, angle: False, width: No, height: No, Z: False)
-> Bot1_Icon: Set Pin destroy with pinned object True
-> Repair_Icon: Pin Pin to CraftMenu1 (X: True, Y: True, angle: False, width: No, height: No, Z: False)
-> Repair_Icon: Set Pin destroy with pinned object True
This works perfect on layout 1.
on layout 2 it just doesnt. only 2 of the sprites show up...