Werid Bug...

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  • Error report information

    Type: unhandled rejection

    Reason: Error: Failed to fetch TypeError: Failed to fetch

    Stack: TypeError: Failed to fetch

    Construct version: r336

    URL: editor.construct.net

    Date: Wed May 03 2023 20:57:04 GMT-0300 (Horário Padrão de Brasília)

    Uptime: 17.1 s

    Platform information

    Product: Construct 3 r336 (stable)

    Browser: Chrome 112.0.5615.138

    Browser engine: Chromium

    Context: browser

    Operating system: Windows 11

    Device type: desktop

    Device pixel ratio: 1.25

    Logical CPU cores: 12

    Approx. device memory: 8 GB

    User agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/112.0.0.0 Safari/537.36

    Language setting: pt-BR

    WebGL information

    Version string: WebGL 2.0 (OpenGL ES 3.0 Chromium)

    Numeric version: 2

    Supports NPOT textures: yes

    Supports GPU profiling: yes

    Supports highp precision: yes

    Vendor: Google Inc. (Intel)

    Renderer: ANGLE (Intel, Intel(R) UHD Graphics 630 Direct3D11 vs_5_0 ps_5_0, D3D11)

    Major performance caveat: no

    Maximum texture size: 16384

    Point size range: 1 to 1024

    Extensions: EXT_color_buffer_float, EXT_color_buffer_half_float, EXT_disjoint_timer_query_webgl2, EXT_float_blend, EXT_texture_compression_bptc, EXT_texture_compression_rgtc, EXT_texture_filter_anisotropic, EXT_texture_norm16, KHR_parallel_shader_compile, OES_draw_buffers_indexed, OES_texture_float_linear, OVR_multiview2, WEBGL_compressed_texture_s3tc, WEBGL_compressed_texture_s3tc_srgb, WEBGL_debug_renderer_info, WEBGL_debug_shaders, WEBGL_lose_context, WEBGL_multi_draw, WEBGL_provoking_vertex

  • Hello,

    Could you tell us what was done before this happened?

  • Hello,

    Could you tell us what was done before this happened?

    Hello thanks a lot for replying!

    I tried to open a project! I believe from past version maybe not...

  • I see, I would suggest you try to open the project with no extensions active, eg: in an incognito tab.

    If error presists then you could take a screenshot of you developer tools window of the network tab and the console.

    The error message posted above don't give much information except that some fetch failed.

  • I see, I would suggest you try to open the project with no extensions active, eg: in an incognito tab.

    If error presists then you could take a screenshot of you developer tools window of the network tab and the console.

    The error message posted above don't give much information except that some fetch failed.

    Btw this is a new project... Not the one I am trying to open...

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  • If you run in to any problems please file an issue following all the guidelines. Please note it's impossible to help without those details, which is why we have this process, and why it is usually impossible to help if you only mention things on the forum like this.

  • If you run in to any problems please file an issue following all the guidelines. Please note it's impossible to help without those details, which is why we have this process, and why it is usually impossible to help if you only mention things on the forum like this.

    I tried first fileing my bug report then I read the guidelines that says I must upload my project.... I am trying to even tough I dont think I can file a new report... bc It says its closed...

  • What happens if you open the project with the error in an incognito tab.

    Could you also open the developer tools and screenshot the errors there?

  • I tried first fileing my bug report then I read the guidelines that says I must upload my project....

    The guidelines actually say this:

    No, we don't want your entire project. Sending us your entire project is usually not actually helpful. The guidelines require a minimal project with the fewest events and objects possible.

  • Solved my bug!!! It turns out I didnt have enough GB space!!

  • Great 👍

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