I recently move to C3 from 7 years working full time in Unity Engine. My main driving force was the fact that unity html5 publishing does not run well on mobile since it requires WebGL2.
Can someone please clarify C3 WebGL2 requirements for me. I did a lot of searches and can't seem to find a clear answer if/when it will be required on the user's phone. The work I do is training and it runs on mobile devices, so it is important for me to know the limitations.
Does it depend on the features I use in my C3 project or is it a hard wired dependency in C3?
Thanks in advance for any input.