If we color a sprite solid white, then in the editor properties (on the left) set the color to 255,0,0 (red)
Then in code we want to change that to green how do we convert the values so its exactly the color we want?
Since Set Color has values from 0-100 and in the editor the values go from 0-255
Should I instead only rely on Set Color since that adds a tint whereas Color doesn't? But don't I need to reset it in between?
I hope I'm not the only one very confused by this...