Ashley Here's another usage of the new Mesh Points w/ the C3 Spine plugin.
I added a SpineBBoxGetPoly expression which returns poly points in JSON format of named slot/bounding box attachment. Using with C3 Sprite Mesh to creates a very accurate Collision Bounding Box in C3.
SpineBBoxGetPoly expression returns poly points in JSON format array of named slot/bounding box attachment. Use C3 JSON object to parse and use points. The points are returned in top level JSON array [x0,y0, x1, y1,…]
This is just a simple bbox with angles and stretches, but we could make a bounding box which actually followed the spikes on the sword, nice feature Scirra!
The yellow / pink / blue box is a C3 Sprite w/ mesh points.