I do some tests to my physics project. So, i use a physics rope, i run first with construct 3 runtime and all works ok.
So without change anything, i just choose construct 2 runtime and run it again. But this time, rope is not connected each other.
Is this make sense? Thank you!
Edit: The problem was with "Physics enabled" for each part.
Hi dop2000 , i work on your rope demo, with some edits. What you believe is the problem here with runtimes?
I don't know, can you share your project file?
The original demo was made in C2, so it should have no problem running in Construct 2 runtime.
Sure! Here is the link:
Just run it as is... Then change to construct 2 runtime and boom! :P
Thanks dop2000 !
You didn't copy everything properly from that demo:
Location of imagepoints and actions like "Physics set enabled" are important.
Yes but how you explain that the project as is, play without issues in construct 3 runtime?
Anyway, i add "Physics Enabled" and works.. This is just so strange. But many thanks for your time and help! :)
Bug fixes filed in the C3 runtime usually aren't backported to the C2 runtime, so it may well be that there are still bugs in the C2 runtime that were fixed in the C3 runtime.
It shouldn't matter, since the C2 runtime is being retired in July. You really should stop using it as soon as you can.
Yes Ashley , i know, but the only reason i use it, is if you remember last time, i told you about Internet explorer export that C3 runtime not have.
By the way, thanks again for your reply! :)
then you could report a bug in C2 with the physics.
PabloDev , as Ashley said above, Construct 2 is being retired in July. So, what's the point for report?
They will correct bugs until July then the idea is to solve this error!
There's not a lot of value in fixing bugs in a codebase that will be removed in a few months time. I'd much rather everyone just switched over to the C3 runtime. The whole goal of retiring the C2 runtime is to eliminate the maintenance burden of having to work on it.
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I was referring to c2, not the C2 runtime that C3 uses.
In both cases, as per the original announcement, both C2 and the C2 runtime in C3 are only being supported with "essential bug fixes and compatibility updates". Minor or non-essential reports will no longer be investigated. Basically that means if some browser update happened that broke all Construct 2 games, we'd fix it, but other than that we won't be doing any further work on it. Since this appears to fall in the category of non-essential, we won't fix anything involving C2 or the C2 runtime if you file an issue for it.
In other words, since February 2020, C2 and the C2 runtime are not actively supported, they're just being kept alive with essential maintenance. The purpose of the delay until July 2021 is merely to give you plenty of time to upgrade to C3 with the C3 runtime, with the confidence C2 won't suddenly stop working before then.