The skew effect. I know that a trapezoid is used for skew effects, but I'm not sure how to make the skewed area look like it goes on forever, horizontally, without extending it through the entire level.
Not sure I understand your question. How do you make this skew effect in your game? Can you post a screenshot?
Well, I can post a screenshot, but first, I have to shape it into a trapezoid, because it's shaped like a rectangle!
Well this is the skew effect... Not shaped like a trapezoid. The reason why is because shaping it into a trapezoid messes it up. So I'm going to have to use 2 objects in order to achieve the trapezoid shape.
So what exactly are you asking? Do you have the skew effect in your game already or not?
Still don't understand, sorry.. You want something like this?
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Yes, I do have the skew effect in the game.
And this is not what I'm going for.
Ok, maybe someone else will understand your question, because I don't.
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Hello, if you could provide an example of the result you're aiming for, that would help a lot, because right now your question is very vague, thanks
Pretty sure he's asking for Mode7.
This is one example of what I'm trying to go for.
This isn't skewing.. Check out these effects:
construct.net/en/forum/construct-3/general-discussion-7/new-plugin-funkyquadz-149329
construct.net/en/forum/construct-3/plugin-sdk-10/effect-deformquad-arbitrary-146963
Well, thanks for the link, now I won't have to use 2000 different objects just for the skew effect.