Wow people are really going at ashley ... He's a fucking expert or even an amazing mathmatician as far as I'm concerned
and the products he and his fellows are making arn't extremely bad obviously
I think everyone would do their product differently and I see many many flaws being a designer even
in a piano but regardless I think moving to web browser did put a performance hit on the engine in comparison to the c2 c++ version but the engine
is not exactly terrible at all their are a few things that bother me like enabling a effect whilst in the event sheet with that rather strange text input
based selection but I think that gives us more control so I wouldn't consider that a problem more of strange but useful oddity and I hope
it gets updated to be more simpler or in the manual it explains how to use it properly also I noticed a bug in the sprite editor
If you draw a shape then fill it in that shape will not be completely filled their will be one or two pixel gap also I don't think the way
options are layed out in the object actions window or even the event window is exactly the most simplest it could be stuff that is most important
does not seem to be clearly viewable you have to scroll around or ask someone on the forum to find out where certain actions are
but other then those few things the editor is solid as fuck soo I don't know ,
personally I would favour both the web browser application one and a software application
or even binary and possibly machine hardware it self but making a web browser version means cross platform issues are basically
alot more mute , you can still do everything you wanna do the speed decrease is rather negligible possibly I havn't tested it properly
and c++ is a lot more trouble sooo maybe it's for the best that it's web browser now...?
I have aspergers , ADHD ,etc so it's harder for me to be a programmer then your usual.
Either way I need construct 3 to be finished otherwise I'm never going to be able to be a game developer unless
I can find graphics programmer who is passionate about mathmatics in game development which is alittle bit of an strange world to be in
and I could go that route but preferences will no doubt clash and I'll end on my ass soo...
I want what's best for everyone and the most efficient option so maybe their should have been a intelligently described voting system
where before the options are defined and shown their is a disclaimer that gives you a decent background on the actual evolution
of ease of accessibility and so on also the vote options should be described in simplified detail and their results in simplified detail .
Obviously that vote has long gone now but maybe in the future that should happen.