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What is the difference of scroll layout and scroll to sprite's behavior.
If I use every tick-> System: Set scroll X to ScrollX + (Sprite.X - ScrollX) or add a scroll to behavior to my sprite, the result will be the same ?
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The result will be the same. You can also simply set scroll X to player.X
Set layout scroll is often used when you want to do smooth scrolling, lepring, for example: set scroll x to lerp(scrollx, player.x, dt*4)