> > Just tested phonegap with a tiny test game and the performance is embarrassing.
> > forgot to mention that fps lies steadily between 57 and 60.
> It sounds like your game is actually running great then!
Yep it does, thanx for being patient with me
Honestly, this is so routine it's ridiculous. If anyone ever complains of poor performance I always try to help - and it virtually always comes down to either GPU blacklisting (known, documented and relatively minor problem affecting just a few % of devices), some silly mistake (e.g. disabling optimisations), or in this case... just mysteriously disappearing? I can't even remember the last time any performance complaint turned out to be a genuine problem - and I've looked in to a lot.
From now on, I think I will simply ignore complaints about performance. Either you provide a .capx and performance data, or I won't pay attention, because it is routinely just a waste of time. I will of course still investigate genuine problems. But I'm really tired of these constant wild goose chases. It just doesn't seem worth the effort. And it's not just you - it's lots of people, all the time.
This is also exactly why we stick to HTML5. People often accuse it of being slow, and whenever I investigate, it's always these same things. I think I'll start linking to this thread when people ask for native exporters...