Hello.
in my MP game peers sometimes freeze. what's weird is their mouse inputs still work and sprites still animate. But the 3d camera freezes and does not render. they keyboard does not work either.
runtime.js:1 Uncaught (in promise) TypeError: Cannot read properties of null (reading 'GetInstances') at C3.Runtime._FlushInstancesPendingDestroyForObjectClass (runtime.js:1:31558) at C3.Runtime._FlushInstancesPendingDestroy (runtime.js:1:30994) at C3.Runtime.FlushPendingInstances (runtime.js:1:30501) at C3.Runtime.Step_BeforePreTick (runtime.js:1:39373) at C3.Runtime.Tick (runtime.js:1:38000) at normal (runtime.js:1:3193)
Update:
This seems to happen when projectiles are destroyed. projectiles right now are synced between peers. So when the host destroys them something must be happening on the peer side?
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It looks like possibly it's a Construct bug, but I'm afraid it's not possible to help from just that information. If you can file an issue following all the guidelines, we could then investigate.