Use the Robo Script to test your app on hundreds devices.

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A Construct version 2 & 3 "Stand-alone" RPG game with "In-Game Module" (IGM) integration.
  • Hello there,

    I'm trying to use the robo function that is on the firebase tools section in the Android Studio to record some actions that I do with my app, so that I could test the app in hundreds devices automatically.

    I have exported the project for android studio, and I have fixed already 1 problem that were not allowing me to use the robo script.

    I added the following line on the manifest, under the application:

    android:extractNativeLibs="true".

    When I start recording the actions, the app would start waiting for the debugging "Application myApplication is waiting for the debugger to attach.". However, as soon the robo script pane appear, if I click on it, the application just close itself. On the android device doesn't appear any error, the app just close it.

    This is the only 2 lines generated by the debug:

    Connected to the target VM, address: 'localhost:8609', transport: 'socket'

    Disconnected from the target VM, address: 'localhost:8609', transport: 'socket'

    This, is the only error generated on the run view:

    E/ViewRootImpl: sendUserActionEvent() mView returned.

    EDIT: Another error found:

    E/.nameapp: Unknown bits set in runtime_flags: 0x8000

    I have tried to turn off the firewall, and tried different combination on the setting developer (Wait for debugger, select the specific debug app...etc) But I can't find a way to fix this problem.

    Did anyone tried this function? if yes, how did you solve it?

    EDIT2:

    Now I'm trying to use the robo-script on a vm. I will keep the post updated.

    Thanks

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  • UPDATE: It doesn't work neither using a android vm. So the problem is not the connection between the 2 devices, but there must be some problem with the project itself.

    Did anyone ever used this? I mean, it is extremely important if you want to test your app in thousands of devices to figure it out which device you have to exclude before publishing it.

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