Is it really worth buying construct 3 in my case?

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  • Honest question. I already have construct 2 personal license. My must-have funcionality is the number of events and the 'family', the other "premiuns" funcionalities, the rest I can easily live without. Also I'm currently working on a desktop project, so no need for the neat new things construct 3 have for mobile projects (exporters, IAP plugin).

    So, is there a good reason to migrate to construct 3 in my case?

  • I think, you should wait for the new runtime.

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  • I think Ive said it before, but there was a point in my game development were one small feature in C3 literally enabled me to continue game development that in C2 would have been near impossible or at least frustrating enough for me to quit.

    That was the point in my project where the number of events became bigger than my ability to remember what those events were doing and where they were.

    So the C3 game changer for me is the humble search/find functionality.

    The ability to instantly see all the events that use a certain variable, or sprite , or function call etc, even if they are spread across multiple event sheets, is the most useful new tool that C3 offers IMO. Everything else is icing on the cake.

  • ...currently working on a desktop project, so no need for the neat new things construct 3 have for mobile projects (exporters, IAP plugin).

    C2 is good enough for your needs but if your project has a demand for Android and iOS, then it wouldn't hurt to get C3 only for the exportation. Even if the runtime turns out to be as good as promised it's not really mandatory for your needs.

  • > ...currently working on a desktop project, so no need for the neat new things construct 3 have for mobile projects (exporters, IAP plugin).

    >

    >

    C2 is good enough for your needs but if your project has a demand for Android and iOS, then it wouldn't hurt to get C3 only for the exportation. Even if the runtime turns out to be as good as promised it's not really mandatory for your needs.

    New runtime has performance improvements and will have plugins like tween, canvas etc. Those definitely help to make a more polished game.

    Edit: For example, they just published a blog post about text features in new runtime: https://www.scirra.com/blog/228/new-tex ... -3-runtime

  • New runtime has performance improvements and will have plugins like tween, canvas etc. Those definitely help to make a more polished game.

    [Del.] Dont want to give them any more ideas.

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