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My game is still in testing mode. I uploaded it many times and it worked before just fine.crus I was only editing characters, no functionalities. When I click on the game character on my iPhone (Safari), the page refreshes and then the second time it crushes.
Can you replicate this problem in a small demo project?
You need to post a project file or a screenshot of the event sheet for this layout.
Off course. This is what I have for the character select:
I only run images (PNGs) through tinyPNG platform so the file size got reduced. But that should do no damage?
So looks like it crashes when it tries to switch to Playgame layout.
If it's possible in Safari, try to open Console log, there is probably an error message.
This happens on Safari mobile and Crome (iOS). On the desktop, it needs some time to switch to the playgame layout (more than 2.0 seconds). But it's working.
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How could I check debug mode then?
Maybe there are too many images. Run this layout on desktop in Debug Mode and check how much memory is used by images.
I get this:
I don't know.. Which of these error messages appear exactly at the moment the game restarts? (1.5 seconds after you click the character)
Try to make a small demo project with the same problem and submit it as a bug.
Thank you. I will. I reduced the frames in the animation (there were way to many - 16 frames for the run) and now it works.