It doesn't really seem like preloading is respected in Safari on macOS.
I've set up a "trigger once" to preload a sound effect from the "Sounds" folder.
Once 2 seconds has passed and all preloads are complete, the project proceeds to the next action, which plays the sound effect in sync with an animation.
This works fine on all browsers except for Safari on macOS.
The issues with Safari on macOS specifically are:
- In preview mode, no audio plays at all.
- In remote preview audio doesn't seem to preload the way it does in other browsers, and the sound effect lags behind.
Anyone know why this is and how to fix it?