Does anyone know if there are any plans for new behaviors to be added that are more basic for different game types?
Most of what I see being worked on in the Beta releases is advanced stuff that I will personally never be able to use (not saying it shouldn't be added though). But I see a lot of basics missing.
Most no-code-needed engines I see have a high focus on platforms (I'm because the are the easiest to set pre-built functions for), and construct is no different. I would love to see more options for other genres
Some ideas of basic functions I think should be added:
- RTS Behaviors
- Ability to click and drag to select multiple objects.
- Click and move to closest point pathing.
- Placing objects in-game (ie shadow representations and placing)
- RPG Behaviors
- Inventory actions
- Combat behaviors
These are just some thoughts I have.
I welcome constructive conversation.